Alcatraz

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Map Name Alcatraz
Game Mode Headhunting, Survival, Team Death match, Demolition
Map Time 16 : 00
Map Location San Francisco, CA, Alcatraz Island
Recommended Players 8 vs 8
Maximum Players 12 vs 12
Map Size Large 3 : 7 (Width*Height)
Team Balance 50:50
Recommended Game Type Demolition, Deathmatch, Survival
Map Characteristic - Based on Alctraz Prison.
- Battle occurs on the  1st floor and basement of the  main building of Alcatraz Prison.
- There are many routes for 1st floor and basement so players must coordinate their movements  carefully.
- This map has very little lighting so dark colored clothes are recommended.
- There are many rooms, and hall ways but, this map is pretty big so players must be cautious of snipers.
Recommended Weapons - Assault Rifle.
- Grenade , Flashbang, Smoke Grenade.

Shibuya

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Map Name Shibuya
Game Mode Demolition, Headhunting, Survival, Deathmatch, Hold The Line
Map Time 14:00 /18:00
Map Location Shibuya, Japan
Recommended Players 12 vs 12 / 8 vs 8
Maximum Players 12 vs 12
Map Size Big 6 : 4 (Width*Height)
Team Balance 50:50
Recommended Game Type Hold The Line, Demolition, Headhunting, Deathmatch
Map Characteristic - Battle on the streets of Shibuya, Japan.
- The map Shibuya is based on environments around Japan’s Shibuya station. There are many tall buildings and an open
spot in the middle of this map. There is one  main passage and  2 sub passages. Opposing teams  meet up in the middle of the 
intersection. It is possible to get behind the enemy by using the underground passages. Since there are many objects and obstacles
spread near intersection, it is hard to completely take over the middle intersection.
Recommended Weapons - Assault Type Automatic Rifle, Pistol
- Grenade, Flashbang, Smoke Grenade

Broken Reed

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Map Name Broken Reed
Game Mode Headhunting, Survival, Deathmatch, Demolition, Hold The Line
Map Time 16:00 / 13:00
Recommended Players 12 vs 12
Maximum Players 12 vs 12
Map Size (Big) 4:6 (Width*Height)
Team Balance 40:60
Recommended Game Type Deathmatch, Demolition, Hold The Line
Map Characteristic - There are many reeds that make it hard to see your enemies. It is critical to use the reeds to hide yourself.
- Stealth is required when moving in the reeds. Moving hastily among the reeds will create rustling sounds which will expose you to your enemies, Move cautiously when in this area. For demolitions, defending team has the advantage over
the offensive team. Offensive team should try to eliminate a few enemies first, before setting up the bomb.
Recommended Weapons - Scope-equipped automatic weapon and Sniper Rifle
- Grenade , Flashbang, Smoke Grenade

Snake Coil

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Map Name Snake Coil
Game Mode Headhunting, Survival, Deathmatch
Map Time 24:00
Map Loaction Subway Tunnel in Pusan
Recommended Players 8 vs 8
Maximum Players 12 vs 12
Map Size (Big) 7:3 (Width*Height)
Team Balance 50:50
Recommended Game Type Headhunting, Deathmatch, Survival
Map Characteristic - A dark subway railway.
- There are ventilation passages and other entry ways on the side of the tunnel.
- It is possible to move inside the train, and see  situation outside by looking at the mirror.
Recommended Weapons - Assault Type Automatic Rifle, Pistol
- Grenade, Flashbang, Smoke Grenade

Kwangan Bridge

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Map Name Kwangan Bridge
Game Mode Headhunting, Survival, Deathmatch
Map Time 15:00 / 23:00
Map Loaction Kwangan Bridge, Korea
Recommended Players 8 vs 8
Maximum Players 12 vs 12 / 8 vs 8
Map Size (Medium) 7:3 (Width*Height)
Team Balance 50:50
Recommended Game Type Headhunting, Deathmatch, Survival
Map Characteristic - The area is  similar to Kwangan Bridge in Korea.
- Battles happen  on the bridge. There are no passageways in or out of the bridge.
- Cars can be used as barricades. Sniping can be done on this map.
Recommended Weapons - Scope-equipped automatic weapon and Sniper Rifle
- Assault Type Automatic Rifle, Pistol
- Grenade, Flashbang, Smoke Grenade

Depository

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Map Name Depository
Game Mode Headhunting, Survival, Deathmatch
Map Time
Map Location A storage in Pusan, Korea
Recommended Players 8 vs 8
Maximum Players 12 vs 12 / 8 vs 8
Map Size (Small) 6:4 (Width*Height)
Team Balance 50:50
Recommended Game Type Headhunting, Deathmatch
Map Characteristic - Battle in a large storage house.
- There are passages to the second floor, making it an ideal spot for snipers.
Recommended Weapons - Scope-equipped automatic weapon and Sniper Rifle
- Assault Type Automatic Rifle, Pistol
- Grenade, Flashbang, Smoke Grenade

Bridge Tunnel

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Map Name Bridge Tunnel
Game Mode Headhunting, Survival, Deathmatch
Map Time 24:00
Recommended Players 8 vs 8
Maximum Players 12 vs 12 / 8 vs 8
Map Size (Big) 7:3 (Width*Height)
Team Balance 50:50
Recommended Game Type Headhunting, Deathmatch
Map Characteristic - Long tunnel.
- There are vents and river passages which lead you underground.
- The middle emergency passageway is the main battle area.
Recommended Weapons - Assault Type Automatic Rifle, Pistol, Grenade, Flashbang

Parking Place

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Map Name Parking Place
Game Mode Headhunting, Survival, Deathmatch
Map Time 09:00
Recommended Players 8 vs 8
Maximum Players 12 vs 12
Map Size (Medium) 5:5 (Width*Height)
Team Balance 50:50
Recommended Game Type Headhunting, Deathmatch
Map Characteristic - 2 floor Parking Lot
- 3 entrance ways. Cars can be used as barriers.
- Medium sized map with large battle areas.
Recommended Weapons - Assault Type Automatic Rifle, Pistol, Grenade, Flashbang

Yong San Station

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Map Name Yong San Station
Game Mode Headhunting, Survival, Deathmatch
Map Time 13:00 / 24:00
Recommended Players 8 vs 8
Maximum Players 12 vs 12
Map Size (Big) 6:4 (Width*Height)
Team Balance 60:40
Recommended Game Type Headhunting, Deathmatch
Map Characteristic - This is the train repair factory in Yong-San station.
- There are trains waiting to be repaired.
- There are underground passageways.
Recommended Weapons - Assault Type Automatic Rifle, Pistol, Grenade, Flashbang

Down the Stream

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Map Name Down The Stream
Game Mode Headhunting, Survival, Deathmatch, Demolition
Map Time 16:00 / 23:00
Recommended Players 12 vs 12 / 8 vs 8
Maximum Players 12 vs 12
Map Size (Big) 6:4 (Width*Height)
Team Balance 50:50
Recommended Game Type Headhunting, Deathmatch, Demolition
Map Characteristic - It takes about the same time for opposing teams to reach the battle area.
- It is possible to get behind the other team through underground passageways.
- It is critical to take the battle area first. There is a manhole that allows teams to go down, bu caution is required as the opposing team can take the same passageways.
Recommended Weapons - Scope-equipped automatic weapon and, Assault Type Automatic Rifle
- Grenade, Flashbang